Ilyos
Ilyos
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(Quote) Going to fix this! Fixed!
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(Quote) Should be fixed now!
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Following this thread, there's a few good ideas here. Thank you all for the feedback and keep it coming!
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I'd like to take a moment to say just how awesome everyone is in Starmourn. Everyone on staff is beyond great and all you people make this game the best experience ever! I really enjoy talking to each and every one of you (even if I am slow to respo…
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(Quote) Slight issue there, will be fixed in a few hours and the hours will be displayed correctly
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Thank you for this feedback @Zhulkarn , it'll go a long way to tweak things.
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These will probably be implemented
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FYI: There seems to be a bug with the flavor messages for the bikes that currently happens only on Nexus. I will fix it after some sleep!
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(Quote)The mods will never create huge differences by themselves. And you can socket your slots with the same type of mod, getting to some pretty good values. We will, however, be monitoring production costs and the like to see how it f…(Quote)Okay, found this pesky little bug! Thank all of you who reported it, things should be good now.ARMOR PROBE <x> and ARMOR OVERVIEW should also now properly show your modified stats when your armor contains …(Quote)I will be looking over the artifact functionality later today and tweak them a bit.Also, I realize crafting costs are a bit on the expensive side at the moment. Your feedback here is greatly appreciated!
We've been doing some testing with weaponmodding, a little teaser of how it looks like now:
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I'll be taking these latest suggestions into consideration. There's ups and downs to each suggestion, except probably the one about reducing the number of available terminals per cosmpiercer (I agree that if you have a 5-7 terminal lead, the other s…I've slowed down point accrual to about 33%
Feedback here and on discord is a bit split up, there are those of you who wish to have fast travel mechanics and those of you who want the PvE elements back. We're probably going to try a couple of versions for each kind of approach and see what wo…Thanks everyone, your feedback is noted and we will review it for the next pass on the system! I really appreciate you trying it out so hastily!
(Quote) Yes, that could indeed be possible.
(Quote)We'll also be looking at wrapping up the classleads which didn't get implemented yet.Whenever a fight breaks out over a cosmpiercer in which both attackers and defenders wish to participate, we'd like the system to feel fair and engaging for both parties involved. Currently we feel like there are indeed issues which we need to addre…(Quote) These are both good suggestions. We've implemented number 2), I'm going to need a bit of time to make number 1) work though, most promo items aren't exactly regular artifacts.
Just to clarify, each commodity tracks itself individually. So you don't need to harvest a type of resource just to make room in the world for another. If there's an abundance of helium11, it won't cause of shortage of titanium, etc.…(Quote) No, this is just for annoucements at the moment.
Just to let you all know, this is a matter of particularly high interest (resource availability, scarcity, etc) and we have heard your feedback, from both sides, and are working on some improvements. Just a little patience is required.
Thank you very, very much! It's great being here!