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Are they using a pop-up blocker and/or an ad blocker such as uMatrix?
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Just wanted to take a moment and say I really appreciate how many people have joined the Discord. There have been many good conversations about Starmourn (and other things too!) and it has really given me a chance to get to know some of the IRE comm…
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Awesome dev blog! I specifically like how titles and additional customization unlocks will work. Being able to display what has been accomplished by your character in multiple ways is great.
It sounds like if a person doesn't want to use… -
I was pondering this last night on the Discord. I was speculating that perhaps at "max level" perhaps the player would be granted access to wild kith and/or would be able to transcend into Willspace.
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Yikes. I realize I don't know you at all, and I'm certainly not attempting to bash or judge, but you seem kind of primed to be defensive. I'm sure you have your reasons for that, but, I will say that in my experience, if you go … -
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Trade Wars, perhaps?
Personally, I play Dragonrealms (from Simutronics). I used to play it when I was young and came back to it after nearly a decade and have been playing it for about 3 years. Off and on I've played … -
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Do you have a link to that info? Is it on the wiki? -
I appreciate the info. It definitely sounds like an interesting mechanic.
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I am definitely a fan of doing maintenance on the ship and other things to keep it flying, definitely. Although, for some of those things, it may be difficult to find a way to make it fun and not tedious.
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This certainly sounds interesting to me. I am eager to hear if there is a similar system in Starmourn.
I do wonder though, the debating side of it, how does that differ from a martial battle? It just sounds like you're using different sk… -
(Quote) I'm not sure it is fair to classify the concerns people have about the disadvantage they might find themselves at if they don't know how to code/don't use scripts, as "unjustified discrimination."
While my concerns … -
The "balance" game mechanic was something I was unaware of and I definitely feel it does help mitigate the advantages of automation a bit. It certainly makes it about more than who has the best automation.
Thank you all for providing addi… -
I agree @Hailfire, that is an important distinction. While I have been using broad strokes and lumping them all in together, I am definitely more concerned with a…
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Perhaps that is a missing piece for me. By balance do you mean, like, game mechanics being balanced? Is balance in of itself a game mechanic?
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I cannot disagree more with this sentiment. I'm not saying knowledge doesn't play a role, of course it does. However, how that knowledge is applied is necessarily relevant as well. If we takes two people, equally knowledgeable i… -
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Fair points, I agree. I certainly appreciate that there will be other arenas to compete in PvP wise besides martial combat. However, I'm not sure with Go and Chess you are comparing apples to apples. Both Go and Chess are turned… -
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First off, I need to admit that I am approaching this with a bit of ignorance and a blind spot in that I have never played an IRE game before. However, generally speaking, I feel like one could make the argument that if you need… -
Thank you for the answer! Looking forward to more information for sure!
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I have never played an IRE game before, so I have no frame of reference to the other games when I ask this. Would it be possible to be given an idea/example, etc. of how ships, ship flight, and ship combat, would work? Clearly they are a central com…
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Nice artwork for sure, looking good!
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(Quote) Definitely glad to hear that! I know they have been around for quite awhile so I am excited to finally find one that grabs my interest!
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Southeast US! CST! GMT -5
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I've never played an Iron Realms game before, but I'm still really excited about Starmourn! The lore seems extremely interesting!