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Avymos

Avymos

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Avymos
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  • Should have been made a longer delay between the opening and the initial hit, instead of slower alltogether. Same usefulness in pve, much easier to react to and punish in pvp.
  • 1881 kills, 4 mods. I'll just see myself out.
  • You could always go out into space and check ;)
  • (Quote) RESCUE SHIP, I think?
  • Seems like the time that successful hacks last has been upped majorly, which is kind of a pain in the ass when you're trying to hack for experience. Nearing the 30 minute mark and still can't hack this terminal again. That, paired with the fact that…
    in Hacking Comment by Avymos January 2019
  • (Quote) Quell was referring to the fact that mob names don't always start with a/an, and that line won't trigger at all in those cases. Not to the fact that capturing a/an separately would be pointless.

    +1 point for pedantry, thoug…
  • All of explorable space is currently 65,937,500 rooms, not including Y'saari space and the edges of the map. If I remember correctly, the entirety of Achaea's wilderness map comes in at under 1.8mil, for comparison. To map everything currently acces…
  • It should be trailing, not antispinward, and anyone who thinks otherwise is wrong.
  • (Quote) Hacking was more efficient than grinding up until about level 16-17, then started to drop off incredibly quickly. Not a single one of the middle level quests (that I've found) seems to scale to an appropriate reward for the time inves…
  • Hacking someone's mindsim would be an awesome way to implement a farsight equivalent. Have to hack a terminal, they're alerted to the hack, hack difficulty scales based on their hacking level, and you get their location on finish as well as regularl…
  • (Quote) Highest cfs price is a really shitty thing to base it off of, since people can (and do) often put credits on the market at astronomical prices for seemingly no reason (see: the CFS of basically any other IRE game). Average sale price …
  • Hmm. Might be something different across mudlet versions. I've used a space character in several of my scripts. Not sure.
  • Nope. If you send("") you won't get a response, but if you send(" ") it works just fine.

    Edit: Or you can expandAlias(""), which works for some reason, while send("") does not. ¯\_(ツ)_/¯
  • (Quote) Send a single space character.
  • I read Atalkez's response, then went back up to skim Sevrant's. Didn't fully comprehend the question :anguished:
  • @Atalkez using (?:.+) is the same as using (.+), except it wont actually capture that capture group as an argument, which is the exact opposite of what you want fo…
  • Level 1 grids shouldn't be giving you seven character passwords. 3, 4, maybe 5. You sure you're not at the level 7 terminal in Litharge?
    in Hacking Comment by Avymos December 2018
  • (Quote) Except he didn't even answer that correctly, because gmcp is just the method by which Starmourn sends that info to the player. Correlation, not causation.
  • From what I can tell, higher levels of armor dont reduce physical damage taken, just systems damage. At least, for light armor. I could be wrong, but from my (incredibly brief) testing, little to no change from 1-20 armor.
  • (Quote) You might be hunting in the wrong areas. Im fairly sure that mobs can't drop loot higher than their level range.
  • (Quote) Until about level 15, if your hacking is high enough leveling via hacking actually outpaces bashing. At 14 or 15 I was getting about 7% per grid completed. Sadly its fallen off and I had to swap back over. I wish it scaled with level,…
  • Yeah, every junction. I figured itd be obvious not to use it if you were in a tunnel :D
    in Hacking Comment by Avymos December 2018
  • You should be using it from the second you start a hack. It uses 1-2 ops per use, but 1-2 ops per move is better than the ops you lose from wandering aimlessly.

    Edit: To expand on that a bit, it seems like the hacking grids are generated …
    in Hacking Comment by Avymos December 2018
  • Ops scales up with hacking level, but is also heavily dependant on the size of the grid you're hacking. Player level has no effect.

    Gridscan is hands down the most useful ability in the skillset. Use it when you move so you know you're mo…
    in Hacking Comment by Avymos December 2018
  • To clear something up:

    Polymorphic AVs don't chase. After absorbing a certain number of ops from you, they transform, which makes them do more damage.

    AVs should not chase, but scanners are bugged, so ICEs called by scanners wi…
    in Hacking Comment by Avymos December 2018
  • This thread makes me sad that SM forum accounts aren't tied to username, because here we can't just see the Forums stupid and know who to avoid in the future.
  • Just wanted to respond to something I saw a few posts back. This isn't directed at the poster, but a caution for anyone who rp's to any degree.

    I avoid playing characters that resemble myself (be it mentally, emotionally, or physically) l…
  • I'm pumped to play a human scoundrel. May seem rather pedestrian, but the idea of the loner who flies by the seat of his pants in a world far too advanced for him to really fit in has always appealed to me. Roguish charm and all that.