Best Of
Re: Lets talk about Nanoseers abilities. Nanoseer General
I don't really think we need buffs, just more controllable variables, Id even go as far to say if the chance factor is taken out, to lower some of our mind damage just a smidgen.Minion said:
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Re: Lets talk about Nanoseers abilities. Nanoseer General
I think that while the whole chance and risk vs reward is really cool for the class or any class in general. The rewards of our class don't quite weigh up to the risk currently.vekron said:
Atm we have to risk every time we try to apply a mental aff, we risk every time we go to swap those afflictions for others with a chance of them being swapped to a diff affliction that is already there effectively making you heal them but do a little mind damage. Then we go into the actual "Risk vs reward" tree of Oblivion where everything that is actually riskyseems to be gated behind such an absurd cooldown or able to be interrupted.
If you want the risk and reward that's fine i'm cool with it but actually give some reward rather than it being risk: nothing happens(Or even we cure them) | reward: Whats supposed to happen but it seems to be only as strong as what each other class has with no risk.
closing note, I don't think we need buffs. I think we need to have a functional kit that doesn't rely on chance.
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Re: Junk economy experiencing scarcity. PROBABLY NERFED
The issue I have been having is at-level areas providing fewer marks than lower-level areas (level 50-60 range), when looked at per-kill rather than per-grind, since lower level you can work through more more quickly. It encouraged grinding lower level areas because of the cost of clones and accruing debt.
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Re: Junk economy experiencing scarcity. PROBABLY NERFED
The difference between 20s and 30s is staggering. I started my 20s making about 2k/level and ended around 4.5k/level. I've gotten less than 1k going from 30-31. And that's not net gain, that's gross income before any clone fees.
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Re: Upcoming PVP changes
Just closing this up, since it's way off track of the original topic - great discussion though.
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Re: Good Vibrations!
I haven't even gotten to the point where I have to mess with it much, but just conceptually, wetwiring!
The entire mess of afflictions and cures in Achaea made my soul hurt. I don't have to buy, carry, and manage 14 different vials, I don't need an interdimensional walk-in closet to store 1400 different herbs, I'm not mysteriously juggling and smoking pipes in the heat of combat, and most of all, I don't need an operating system's worth of triggers and highlights to manage it all.
The entire mess of afflictions and cures in Achaea made my soul hurt. I don't have to buy, carry, and manage 14 different vials, I don't need an interdimensional walk-in closet to store 1400 different herbs, I'm not mysteriously juggling and smoking pipes in the heat of combat, and most of all, I don't need an operating system's worth of triggers and highlights to manage it all.
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Re: Good Vibrations!
That absolutely disturbing and yet satisfying feeling when you take an INR from your corpse. lol. That flavor text is fantastic.
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Good Vibrations!
Easy-peasy. Thread is for gratuitous praise for things you think the Starmourn Admin, your/other faction leaders, or just rando players did that deserves it!
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Re: Upcoming PVP changes
Okay, I know some of you won't even understand this in the slightest, but I am going to add my view on this in hopes that it gets through. I was big in PvP in my main MUD for almost 2 years. I wanted to get into it in Achaea, but after some time and actually trying it out a couple of times, It was just to complex for me to feel competent in PvP. Not that I was ever that good at PvP in my main MUD, but the PvP in the other IRE games just didn't have the right feel for me.
Now since I have been in SM I have died I think three times to PvP, all of which in my opinion where good RP reasons and I did put myself in the position to to get attacked. Now for someone just running up and PKing me outside of PvP situations has never happened to me, even in the other IRE games. I believe the reason that it hasn't is because I understand how to interact with others in an RP manner. Now, if by chance someone does PK me, if I think hard enough I am sure I can come up with an RP reason, wither or not I like the reason isn't up to me. Yes, I would have lost xp and even some marks, but now I have a few options I can do. I could find someone that's around the same level or higher then the one that PKed me and I know is decent at PvP and see about hiring him to take him out for me. Now if I think I can do it myself, then yes, I will go and take him out myself and might even leave him a nice little message on his mindism about what happened to those that mess with me or some retort like that.
Going right to making an ISSUE is not the right choice, not only does it take the RP out of the game, but it will make it so even those that don't PK not want much to do with you, since you are going OOC on an RP issue which also ruins peoples immersion into the game. This is a game with all walks of life. If you want a game where you don't get PKed, you can RP all you want, go join a chat room.
P.S read HELP PK and HELP ISSUE, thank you.
Now since I have been in SM I have died I think three times to PvP, all of which in my opinion where good RP reasons and I did put myself in the position to to get attacked. Now for someone just running up and PKing me outside of PvP situations has never happened to me, even in the other IRE games. I believe the reason that it hasn't is because I understand how to interact with others in an RP manner. Now, if by chance someone does PK me, if I think hard enough I am sure I can come up with an RP reason, wither or not I like the reason isn't up to me. Yes, I would have lost xp and even some marks, but now I have a few options I can do. I could find someone that's around the same level or higher then the one that PKed me and I know is decent at PvP and see about hiring him to take him out for me. Now if I think I can do it myself, then yes, I will go and take him out myself and might even leave him a nice little message on his mindism about what happened to those that mess with me or some retort like that.
Going right to making an ISSUE is not the right choice, not only does it take the RP out of the game, but it will make it so even those that don't PK not want much to do with you, since you are going OOC on an RP issue which also ruins peoples immersion into the game. This is a game with all walks of life. If you want a game where you don't get PKed, you can RP all you want, go join a chat room.
P.S read HELP PK and HELP ISSUE, thank you.
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Re: Upcoming PVP changes
The amount of factually incorrect assertions in this thread is staggering. I'm beginning to understand it isn't a complaint about a mythical "consequence-free pk environment" but rather a complaint that being a dick has consequences. If you get killed by faction mates at this point for something you said, I'm gonna say that's on you 99% of the time. Again, I'm not a PvPer, but I've said a lot of bitchy things to people IC and no one's come after me yet. If/when they do, I knew the risk when I was saying things that might piss them off.
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