Best Of
Re: Scatterhome Administrators
Alright, so as of now the economy of Scatterhome has been built up by those who are trying to make things stable for our faction. I question how you expect our faction to be able to pay for guards, armadas, refineries, autofactories, and compensation to those who capture them and risk losing thousands of marks each time in the process. The fact is Scatterhome cannot run on donations alone. Yes, you can buy your own refineries and autofactories but the prices are set by the owner meaning taxation anyways but none of it goes back into the faction. You ask for 0 stability the expect the faction to be poor as shit. You think only of it at the present but not for the future. If we were to continue on this path that you seek then there would be no benefits of being in our faction compared to the others which will vastly outpace us in every economic and militaristic way. The faction itself will die out and be left with very few would be left, leaving it as an empty husk comparable to Mhaldor(Got told recently there are a decent amount of players**) and that one shapeshifter clan in another IRE game.
RESPONSE: - Stability, long term, is a facade at best. The whole history and everything written about it speaks to that fact. You cannot harbor criminals, anarchists, gangs, and numerous mercenary groups in a stable law abiding community. I'm sorry, not possible. Every quest and description of every location in Scatterhome speaks to the fact that it is a fractional community of people who work hard to take care of themselves first.
- Laws will come and go, Scatterhome is not a truly lawless faction but the laws will constantly change to protect the interests of whomever is in power.
- What makes Scatterhome work even though no one wants authoritarian government and too much interference with individual business is that if someone threatens the faction, they threaten the way of life everyone has built. At that point, everyone ought to be coming together, kicking ass and taking names. It is far from perfect and at times it will inspire stability in the short term but there is no overarching power structure like Song or CA for a reason. The people that live there don't want it or they would go to those factions.
- Mhaldor is a horrible comparison. They are a strict hierarchical theocracy where every action and deed is dictated by a god and his teachings. Scatterhome is an amalgamation of people who don't want to be ruled by anyone but will accept that some people have more power than others at different times.
Want no laws? Go factionless. Wanna talk to other folks who think like you? Make a rogue clan. Because everything you want? It's called factionless. So many of you came to Scatterhome whilst not understanding a dime about its history, selectively picking, and choosing which part if the lore you think to be true while ignoring everything else. Honestly, you folks are like a bunch of teenagers who wants to be adults but know nothing about how much of a struggle it takes to be one.
RESPONSE: - I personally never said that there should be absolutely no laws. The law is created and enforced by whomever has the power, influence, and might to back it up. There may even be some unwriten laws that everyone abides by without being told they have to. If that creates short-term stability, great! Long term though, it cannot stay the same because everyone in Scatterhome is there for their own reasons. They don't have a common goal or pursuit like Song or CA. Everyone is out for themselves or the best interests of their tribes. Sometimes, that's going to work really well, sometimes it won't. Them's the breaks.
- Life IS a flakking struggle, mate. Everyone is out for themselves. I've worked retail for almost 20 years. You don't know how daka-ey people really are until you work in retail. I've watched people bite other human beings to get something off the pile of daka at Walmart. It's mostly organized chaos. Sometimes it works, sometimes it don't. Them's the breaks.
If you can come up with a way to overcome the things I've mentioned then please so and speak up. Scatterhome may be chaotic but it's supposed to be comparable to the other factions not worthless. The people who realize this are trying their best to make Scatterhome better. Mechanical changes? That's given it is literally close beta things need to be changed for the better.
RESPONSE: - I don't think it's NEARLY soon enough to be able to tell whether the faction is going to work or not. You're literally trying to make the faction operate like the other two because this style of government is inconvenient or might actually take more work than the others. CA is by far the easiest style to operate under yet has the smallest population. Song is less easy to operate in because it can easily devolve into a power struggle. Hell, they've already had a Commander change three weeks in.
- I highly doubt that MOST people want the faction to fail. They came to Scatterhome for a reason. If they want their way of life protected, they'll show the flak up. What we need to do is be patient enough to realize that there is going to be a lot more work involved to make this work and constant work to make something of it. Having played in Lusternia for 8 years, I've seen the constant cycle of rising and falling power in games like this. It doesn't matter WHAT structure of government you have or how it is lead, there are going to be times when you're in power and times when you are at the bottom of the dung heap and getting more kicked on.
What everyone needs to realize about Scatterhome is that written in every room desc and every quest is the underlying and never ending flux of power and tribes. Structures built on structures, forests taking over abandoned machinery, gangs constantly killing other gangs and taking turf that has been fought over since the beginning. It is all one giant, beautiful mess that works because everyone wants to survive and no one wants to be ruled.
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Re: Wikipedia - Balance (Metaphysics)
So is no one here making any fucking sense or is this some in-joke I'm not a part of
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Re: Scatterhome Administrators
Chaos is great until the Song Dominion with their massive amount of wealth and firepower come to crush you for being dissidents. (overdramatic, but point stated)
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Re: Good Vibrations!
I'll start! Starmourn has a lot more non-standard sexuality/romance options than I was expecting from an IRE game. Non-binary as a gender option for gendered species, a race completely without gender, non-plural marriages, races that explicitly don't 'do' monogamy, the fact that they're called "Dynasties" and not "Families" to allow for non-familial relationships (even if they're mechanically basically just families).
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Re: Good Vibrations!
Having left two other IRE games on a bitter note, I am totally ecstatic with Starmourn.
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Re: Scoundrel - Skill Feedback
That's still marks that you are losing, and you're actively doing an activity that rewards you with junk. Good luck when PvP takes off and you're burning through your IEDs rapidly, at a cost, plus the inconvenience of having to leave the battle to farm again or fight at two thirds effectiveness.
Certain Attacks
The sly cania's have a wind up attack now and when they do it I don't think the wind up is long enough because in some situations there is no way for me to prevent it and it will kill me everytime I don't.
See below:
https://imgur.com/Lj0wZEf
See below:
https://imgur.com/Lj0wZEf
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Re: Scatterhome Administrators
Zhulkarn said:I think it might be a good idea to let the evolution take place before Admin intervention.
My expectation would be that people of Scatterhome would create sub-factions first to become pockets of power and influence then for the benefit of all they start to cooperate. Obviously if they do not they will either join the singing choir of Song military or become a fulltime wage-slave at a Celestine factory.
Small pockets will form into bigger pockets and control other small pockets in this vying for the ultimate power. It would be reasonable if two or three major sub-factions cooperate because it is a necessary evil, while there could be several anarchist pockets who are doing their thing while not harming Scatterhome on the whole.
At least that is what would be the outcome of this social experiment whether it is painful or painless. A no-pain path with Admin intervention would be the real failure of Scatterhome.
Couldn't agree more especially with the bolded. I do hope people will try to push their vision either in game or here in the forums but not try to lobby the devs for mechanical changes. I think it's healthy that here in the forums now, there are view points from both sides presented because I believe after some time, only the loudest will remain.
A statesman I believe will always want a controllable and orderly population, in order to compete and hopefully win against other states. That would be the measure of their career achievement. You can say also they want the best for their people, that it is not selfish. But in a game with strong roleplay elements, is it really?
Song may have their military style that arranges its people to be an orderly military powerhouse. But maybe Scatterhome can be the bedrock for some intra-faction intrigue. Or another way to look at it is, maybe there can be more than 3 factions in the galaxy.
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Re: An update on bashing?
WyldeKarde said:
[cries in BEAST]Needing three different weapon types makes it difficult to get one.
Re: Scoundrel - Skill Feedback
At this point, the quality of life in crafting modded IEDs is super nice with the bandolier, and the junk cost does seem manageable (and thankfully flat cost). I am interested to see in if/how they plan on dealing with the super large time to construct modded ieds.
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