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Emotes

QitorienQitorien Posts: 126Member ✭✭✭
edited November 2017 in The Commsphere
Let’s start brainstorming a list of emote suggestions for the staff to consider adding to the game! :)
 I’m sure they will have a lot of the generic ones (NOD, YES, NO, GREET, etc), but always good to get the community creative juices flowing and see if we can help! Feel free to add below with or without descriptions of how you want it to look. And adding generic ones is fine too to make sure nothing gets missed! I’m particularly excited to see racial emote suggestions.

ETA: I have no official position so I have no idea if any suggestions will be acceptable to the powers that be.
As T'rath has pierced the veil, so will I, and so will my life become complete in a good death.
Jin
VOTE FOR STARMOURN

Tecton-Today at 6:17 PM

teehee b.u.t.t. pirates

Comments

  • QitorienQitorien Posts: 126Member ✭✭✭
    edited November 2017
    DEATHEYE (Jin racial) -
    (without target) “With somber gravity and respect, Qitorien places each hand over an eye, left and right, his deatheye staring into the darkest corners, echoing with the shadows of the dead for those who can sense them."
    (target) “With somber gravity and respect, Qitorien places each hand over an eye, left and right, fixing his deatheye on [target/"you"], as if he perceives [target/"your"] future death amongst other shadows of the dead present.”
    As T'rath has pierced the veil, so will I, and so will my life become complete in a good death.
    Jin
    VOTE FOR STARMOURN

    Tecton-Today at 6:17 PM

    teehee b.u.t.t. pirates

    SatomiTNAArsentar
  • bairlochbairloch Posts: 105Member ✭✭✭
    PLANT (Decheeran racial) - "Bairloch digs in, for all the world like he's taking root, clearly not intending to move or be moved."
    TravelerQitorienTNA
  • QitorienQitorien Posts: 126Member ✭✭✭
    edited November 2017
    BINDING (Elgan racial) -
    (without target) "Qitorien twirls and spins with surprising complexity, long ribbons in each hand. The focal point in the center of the silk and elegant movements seems to missing something."
    (single target) "Qitorien twirls and spins with surprising complexity, long ribbons in each hand. The silk and elegant movements center around [target1], appearing discordant somehow with just one person."
    (two targets) "Qitorien twirls and spins with surprising complexity, long ribbons in each hand. Centering around [target1] and [target2] the silk and elegant movements weave a unbreakable tale of love, binding the happy couple within the Argisan."

    Inspiration source: Elgan character page

    As T'rath has pierced the veil, so will I, and so will my life become complete in a good death.
    Jin
    VOTE FOR STARMOURN

    Tecton-Today at 6:17 PM

    teehee b.u.t.t. pirates

    bairlochLaxnarlTNA
  • ArcherArcher Posts: 33Member ✭✭
    edited November 2017
    GUNTWIRL (Scoundrel Specific) - You deftly twirl the barrel of your P.I.E.C.E. up to your lips and blow away imaginary smoke before holstering your weapon.
    QitorienTNACen
  • Oogah_ChakhaOogah_Chakha Posts: 56Member ✭✭
    edited November 2017
    SMOKIN (B.E.A.S.T Specific) - 
    1st person: You thrust your arms forward, your plasmacasters rising from their recessed positions as you playfully growl, "Where there's smoke..." as a brief lance of fire blossoms from your plasmacasters, "...there's me."

    3rd person: Oogah thrusts his arms forward, hidden plasmacasters rising up from their recessed positions as he playfully growls, "Where there's smoke..." followed by a brief blossoming of flames, "...there's me."
    Peace is a lie, there is only passion.
    Through passion, I gain strength.
    Through strength, I gain power.
    Through power, I gain victory.
    Through victory, my chains are broken.
    The Force shall set me free.

    ----
    Almost dead yesterday, maybe dead tomorrow, but alive, gloriously alive, today.
    ----
    I must not fear.
    Fear is the mind-killer.
    Fear is the little-death that brings total obliteration.
    I will face my fear.
    I will permit it to pass over me and through me.
    And when it has gone past I will turn the inner eye to see its path.
    Where the fear has gone there will be nothing. Only I will remain.

    QitorienTNA
  • TravelerTraveler Posts: 10Member
    Archer said:
    GUNTWIRL (Scoundrel Specific) - You deftly twirl the barrel of your P.I.E.C.E. up to your lips and blow away imaginary smoke before holstering your weapon.

    I read that GUNT WIRL at first =)
    bairlochHarrow
  • QitorienQitorien Posts: 126Member ✭✭✭
    Traveler said:
    Archer said:
    GUNTWIRL (Scoundrel Specific) - You deftly twirl the barrel of your P.I.E.C.E. up to your lips and blow away imaginary smoke before holstering your weapon.

    I read that GUNT WIRL at first =)
    I saw something about a girl...
    As T'rath has pierced the veil, so will I, and so will my life become complete in a good death.
    Jin
    VOTE FOR STARMOURN

    Tecton-Today at 6:17 PM

    teehee b.u.t.t. pirates

  • SyajaSyaja Posts: 118Member ✭✭✭
    I am so for class specific emotes. And racial emotes. And citizenry based emotes. 
    Qitorien
  • CenCen Posts: 23Member ✭✭
    GUNTWIRLFAIL (for anyone)
    In an attempt to look awesome, you set the barrel of your gun twirling. Misjudging your skill, the piece smacks you in the head and you almost drop it instead. 
    Qitorien
  • Oogah_ChakhaOogah_Chakha Posts: 56Member ✭✭
    BMS (B.E.A.S.T Specific)
    1st person: You twist to the side, rapping on your armored, metallic backside, taunting, "Bite my shiny, metal a-". A sudden blast of static cuts short your taunting, your voice synthesizer having briefly shorted out.

    3rd person: Oogah twists to the side, rapping on his armored, metallic backside as he tauntingly says, "Bite my shiny, metal a-". A sudden blast of static cuts short his taunting, his voice synthesizer having suddenly shorted out.

    (Yes, yes, so original I know!)

    Peace is a lie, there is only passion.
    Through passion, I gain strength.
    Through strength, I gain power.
    Through power, I gain victory.
    Through victory, my chains are broken.
    The Force shall set me free.

    ----
    Almost dead yesterday, maybe dead tomorrow, but alive, gloriously alive, today.
    ----
    I must not fear.
    Fear is the mind-killer.
    Fear is the little-death that brings total obliteration.
    I will face my fear.
    I will permit it to pass over me and through me.
    And when it has gone past I will turn the inner eye to see its path.
    Where the fear has gone there will be nothing. Only I will remain.

    Qitorien
  • IndiIndi Posts: 20Member
    Can we please have a custom emote system beyond just EM <some text> ?



  • QitorienQitorien Posts: 126Member ✭✭✭
    edited December 2017
    Indi said:
    Can we please have a custom emote system beyond just EM <some text> ?



    The admin would probably see your question better in a separate thread. It might get buried here before they see it.
    As T'rath has pierced the veil, so will I, and so will my life become complete in a good death.
    Jin
    VOTE FOR STARMOURN

    Tecton-Today at 6:17 PM

    teehee b.u.t.t. pirates

  • TectonTecton Posts: 143Administrator Starmourn staff
    Indi said:
    Can we please have a custom emote system beyond just EM <some text> ?



    In what way? You'll be able to target people/things inside your custom emotes already, and we'll have options to combine emotes with some actions in the future.
    Oogah_Chakha
  • IndiIndi Posts: 20Member
    That's about all that's needed really. Being able to put names into the emote and have the various his/her/you see/they do this etc to be filled in for the first, second and third person views. The mixing in of speech that Aetolian emotes allow is neat as well, though I can't say I love the syntax.


    Historically when IRE games are released, they (understandably) have far fewer 'convenience' features compared to the games that have been established longer.

    While understandable, players migrating from the more established games might avoid certain tasks/aspects of the game if they find it limited or tedious. A prime example is shopkeeping - compare shopkeeping tools in Achaea today, to 1999. 

    RP tools are the same, but unlike with shopkeeping, it's really important to foster a strong RP environment from day one. Every player benefits from that, even the people that don't do much beyond staying in character - the efforts of others will enrich the game, and in turn encourage people that otherwise might not get involved in RP, to do so.

    I've sat in a group of 6 or so in Aetolia, defending a location in group PVP, and in the boring downtimes between fights, people were killing time by emoting at each other instead of talking poop on an ooc channel.

    Kind of weird to be honest, but in a refreshing way.
  • SyajaSyaja Posts: 118Member ✭✭✭
    In that same train of thought though, the developers on this have a lot of experience with what works and what doesn't in IRE games. And they're going essentially from scratch so they can code things better, based on what they've learned from other games, the first time around. So I think we'll actually benefit from that.
    jari
  • IndiIndi Posts: 20Member
    Very true. I've got really high hopes for this particular IRE game,  based on the experience in the dev team. 

    None of the other games have had this level of experience on the initial build team.


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